Spring Tryouts

April 25-29, 2022 @ OBM Arena

Our evaluation sessions start Monday (4/25), and we want to give you some more information about the timing and what to expect. Your player’s tryout schedule has been loaded into the Crossbar mobile app. 

Unfortunately, it is impossible to make up any sessions this year. If you miss a session, we will have less data for team placements decisions. Therefore, it is critical to participate in as many evaluation sessions as possible.

Every evening there are two hour-long sessions. The first hour is called the white (or early) session. The second hour is called the black (or late session). You will know via email which session (i.e., white or black) you should attend via email from the night before. This email can arrive as late as 1 AM after we process the evaluations of the night. 

We know you will have questions if you are new to our SYHC or hockey beyond the mite level. Board members are available at the font tables to help answer your questions. We also have a live chat via telegram where you can get immediate answers.






MASTER SCHEDULE

DAY DATE 5 PM 6 PM 7 PM 8 PM
MON 4/25/22 SQ skills (A-K) SQ skills (L-Z)
SQ Goalie Skills
PW skills (A-K)
PW Goalie Skills
PW skills (L-Z)
TUE 4/26/22 SQ drills (white) SQ drills (black) BT skills (A-G) BT skills (H-Z)
BT Goalie Skills
WED 4/27/22 SQ full ice (white) SQ full ice (black) BT drills (white) BT drills (black)
THR 4/28/22 PW Drills (white) PW Drills (black) BT full ice (white) BT full ice (black)
FRI 4/29/22 PW full ice (white) PW full ice (black) -- --

DAY 1

Time Trials & Skills

(50 minutes)

We divide the players based on their last names for the first evening. Generally, those names appearing early in the alphabet will come to the first hour; those in the latter part of the alphabet will attend the second hour.

See the schedule on right for your time slot 👉


STATIONS

  • Station 1: Agility Weave (w/ & w/o puck, 2 attempts each) 
  • Station 2: Forward Speed Skate (w/ & w/o puck, 2 attempts each) 
  • Station 3: Backward Speed Skate (w/ & w/o puck, 2 attempts each) 
  • Station 4: Transitions (w/ & w/o puck, 2 attempts each) 
  • Station 5: Stickhandling (2 attempts) 
  • Approximately 8-10 minutes/station. All skill stations are time trials. Players should get 2 attempts if time allows, all times recorded.





Squirts (Monday)

All Goalies attend at 6pm. 

Skaters with last name A-K have 5-5:50pm ice (early session)

Skaters with last name L-Z have 6-6:50pm ice (late session)


Peewees (Monday)

All Goalies attend at 7pm. 

Skaters with last name A-K have 7-7:50pm ice (early session)

Skaters with last name L-Z have 8-8:50pm ice (late session)


Bantams (Tuesday)

All Goalies attend at 8pm. 

Skaters with last name A-G have 7-7:50pm ice (early session)

Skaters with last name H-Z have 8-8:50pm ice (late session)



DAY 2

FOCUSED DRILLS

(50 minutes)

At the end of the skills session, the player evaluation data will be recorded. From this data, we will break the next day's game sessions by splitting the players into two groups of equal skill and ability, White and Black.


Squirt drills will focus on:

  • Passing/Shooting
  • Skating/Transitions/Agility
  • Battle/Competition



Peewee and Bantam drills will focus on:

  • Angling/Contact
  • Forward & Defense skills (i.e. 1v1 & 2v1)
  • Skating/Transitions/Agility
  • Passing/Shooting
  • Battle/Competition
  • Players attending the white session may be asked to stay over and participate in the black session. This is done to assess your child's performance against other skilled players.





  • If you are attending the white session you need to be prepared to stay on and attend all or a portion of the black session immediately following. 
  • Each session will last 50 minutes. If need be we will extend a session by 5 or 10 minutes.


DAY 3

Game Play

(50 minutes)

After the second session, the hockey director and evaluators will review each player based on their performance on the day. Notifications will go out the night before, informing you which session to attend. Players attending the white session may be asked to stay over and participate in the black session. This is done to assess your child's performance against other skilled players.


Scrimmages

  • 5v5 (25 minutes)
  • 4v4 (15 minutes)
  • 5v4 (10 minutes)





  • If you are attending the white session you need to be prepared to stay on and attend all or a portion of the black session immediately following. 
  • Each session will last 50 minutes. If need be we will extend a session by 5 or 10 minutes.
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